Unreal Engine 4 Virtual Reality Projects: Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints 电子书下载
书名:Unreal Engine 4 Virtual Reality Projects: Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints
Learn to design and build Virtual Reality experiences, applications, and games in Unreal Engine 4 through a series of practical, hands-on projects that teach you to create controllable avatars, user interfaces, and more.Key FeaturesLearn about effective VR design and develop virtual reality games and applications for every VR platformBuild essential features for VR such as player locomotion and interaction, 3D user interfaces, and 360 media playersLearn about multiplayer networking and how to extend the engine using plugins and asset packsBook DescriptionUnreal Engine 4 (UE4) is a powerful tool for developing VR games and applications. With its visual scripting language, Blueprint, and built-in support for all major VR headsets, it`s a perfect tool for designers, artists, and engineers to realize their visions in VR.This book will guide you step-by-step through a series of projects that teach essential concepts and techniques for VR development in UE4. You will begin by learning how to think about (and design for) VR and then proceed to set up a development environment. A series of practical projects follows, taking you through essential VR concepts. Through these exercises, you`ll learn how to set up UE4 projects that run effectively in VR, how to build player locomotion schemes, and how to use hand controllers to interact with the world. You`ll then move on to create user interfaces in 3D space, use the editor`s VR mode to build environments directly in VR, and profile/optimize worlds you`ve built. Finally, you`ll explore more advanced topics, such as displaying stereo media in VR, networking in Unreal, and using plugins to extend the engine.Throughout, this book focuses on creating a deeper understanding of why the relevant tools and techniques work as they do, so you can use the techniques and concepts learned here as a springboard for further learning and exploration in VR.What you will learnUnderstand design principles and concepts for building VR applicationsSet up your development environment with Unreal Blueprints and C++Create a player character with several locomotion schemesEvaluate and solve performance problems in VR to maintain high frame ratesDisplay mono and stereo videos in VRExtend Unreal Engine`s capabilities using various pluginsWho this book is forThis book is for anyone interested in learning to develop Virtual Reality games and applications using UE4. Developers new to UE4 will benefit from hands-on projects that guide readers through clearly-explained steps, while both new and experienced developers will learn crucial principles and techniques for VR development in UE4.
尊敬的读者:
欢迎您访问我们的网站。本站的初衷是为大家提供一个共享学习资料、交换知识的平台。每位用户都可以将文件上传至网盘并分享。
然而,随着用户上传的资料增多,我们发现部分不宜或版权问题的书籍被分享到了本站。
为此,我们已经关闭了分享入口,并进行了多次书籍审查,但仍有部分内容未能彻底审查到位。
在此,我们恳请广大读者与我们共同监督,如发现任何不宜内容,请 点击此处 进行举报,我们会第一时间处理并下架相关内容。
希望我们能共建一个文明社区!感谢您的理解与支持!
猜你喜欢
- 《挽救计划》 电子书下载
- 《那些闪电指向你》林婉瑜 电子书下载
- 《统计学的世界(第8版)》戴维·穆尔中文版 电子书下载
- Machine Learning in Action - Peter Harrington 电子书下载
- 《培养最棒的男孩》赵子墨珍藏版 电子书下载
- 《基姆诺贝尔文学奖文集》威廉·巴特勒·叶芝 电子书下载
- 《一个瑜伽行者的自传》(印)尤迦南达文字版 电子书下载
- 《你一定爱读的极简未来史》克里斯托弗·巴纳特 电子书下载
- Elixir in Action 2nd Edition - Saša Juric´ 电子书下载
- 《如何有效管理自己:个性、生活与职业》(升级版)杜耿 电子书下载
- 《中科院物理所趣味科普三部曲(套装共3册)1分钟物理1+1分钟物理2+物理君大冒险 爱上物理,就看又皮又萌的“物理君”》 电子书下载
- C++ in a Nutshell - Ray Lischner 电子书下载