OpenGL ES 2.0 Programming Guide 电子书下载
OpenGL ES 2.0 is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. With OpenGL ES 2.0, the full programmability of shaders is now available on small and portable devices—including cell phones, PDAs, consoles, appliances, and vehicles. However, OpenGL ES differs significantly from OpenGL. Graphics programmers and mobile developers have had very little information about it—until now.
In the OpenGL® ES 2.0 Programming Guide, three leading authorities on the Open GL ES 2.0 interface—including the specification’s editor—provide start-to-finish guidance for maximizing the interface’s value in a wide range of high-performance applications. The authors cover the entire API, including Khronos-ratified extensions. Using detailed C-based code examples, they demonstrate how to set up and program every aspect of the graphics pipeline. You’ll move from introductory techniques all the way to advanced per-pixel lighting, particle systems, and performance optimization.
Coverage includes:
- Shaders in depth: creating shader objects, compiling shaders, checking for compile errors, attaching shader objects to program objects, and linking final program objects
- The OpenGL ES Shading Language: variables, types, constructors, structures, arrays, attributes, uniforms, varyings, precision qualifiers, and invariance
- Inputting geometry into the graphics pipeline, and assembling geometry into primitives
- Vertex shaders, their special variables, and their use in per-vertex lighting, skinning, and other applications
- Using fragment shaders—including examples of multitexturing, fog, alpha test, and user clip planes
- Fragment operations: scissor test, stencil test, depth test, multisampling, blending, and dithering
- Advanced rendering: per-pixel lighting with normal maps, environment mapping, particle systems, image post-processing, and projective texturing
- Real-world programming challenges: platform diversity, C++ portability, OpenKODE, and platform-specific shader binaries
尊敬的读者:
欢迎您访问我们的网站。本站的初衷是为大家提供一个共享学习资料、交换知识的平台。每位用户都可以将文件上传至网盘并分享。
然而,随着用户上传的资料增多,我们发现部分不宜或版权问题的书籍被分享到了本站。
为此,我们已经关闭了分享入口,并进行了多次书籍审查,但仍有部分内容未能彻底审查到位。
在此,我们恳请广大读者与我们共同监督,如发现任何不宜内容,请 点击此处 进行举报,我们会第一时间处理并下架相关内容。
希望我们能共建一个文明社区!感谢您的理解与支持!
猜你喜欢
- 《从平凡到卓越》张飘予文字版 电子书下载
- 《倾听术》[日] 松桥良纪 电子书下载
- 《暗幕下的格尔尼卡》原田舞叶全译修订版 电子书下载
- 《中日之间:误解与错位》李长声 主编 / 贾葭 执行主编 电子书下载
- 《孤独的克里雅》 八千里文字版 电子书下载
- 《轻疗愈:15分钟快速减压、实现身心平衡》尼克 奥特纳中文珍藏版 电子书下载
- 《如何不切实际地解决实际问题 : how to》兰道尔·门罗 电子书下载
- 《曾国藩:唐浩明钦定版》唐浩明 电子书下载
- 《成为母亲:一位知识女性的自白》蕾切尔·卡斯克全译版 电子书下载
- 《无命运的人生》凯尔泰斯·伊姆雷中文版 电子书下载
- 《祛湿除热一身轻》赵成勇9个日常起居习惯、9个古方奇方、57个饮食方案、10种经穴按摩法,远离湿热带来的水深火热之苦,保持健康,收获幸福文字版 电子书下载
- 《孩子:挑战》鲁道夫·德雷克斯 / 薇姬·索尔兹 电子书下载